Freelance/ contract 3d artist specializing in props and environments. Experience with the full 3D production pipeline
NDA Media Project
Worked with the Art Director to define the map vision
Helped construct play spaces adhering to pre-established designs
Authored assets taken through the full 3D pipeline
Produced models for the numerals 0-9 in Maya
Interpreted design direction from the Game Director to create the shape and form of the models
Iterated model design based on feedback from the Game Director and delivered assets in a timely manner
Created a low resolution character model from the provided high resolution model
Skinned/ Rigged low poly character model
Laid out UVs and created texture maps
Worked closely with the art director to create 3 armor texture sets for the Mordor expansion of Lord of The Rings Online
Reviewed models and textures from the other artists on my team
Responsible for all level design and world building
Created assets for set dressing
Optimized models for the game engine from other team members
Work in unity to build 3D environments for the game Children of Liberty. Also work in the pipeline to import assets such as prefabs, sprites and animations.